Head to head
Chimeraland vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Chimeraland
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~9.9k | Up 0.6% |
| September 2026 | ~9.8k | Up 0.5% |
| August 2026 | ~9.8k | Up 0.2% |
| July 2026 | ~9.8k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.5k | Up 0.2% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Chimeraland
- 0
- VRChat
- 55.1kDown 1.4%
Chimeraland currently has 0 peak concurrent Steam players, while VRChat has 55,095.
Discord members
- Chimeraland
- 21.5kDown 0.5%
- VRChat
- 421.3kUp 0.8%
VRChat currently has about 20× as many Discord members as Chimeraland — 421,315 vs 21,527.
Twitch viewers
- Chimeraland
- 0
- VRChat
- 9.2kUp 4.5%
Chimeraland currently has 0 live Twitch viewers, while VRChat has 9,210.
YouTube subscribers
- Chimeraland
- 49.5kUp 0.6%
- VRChat
- 131kUp 0.8%
VRChat currently has about 2.6× as many YouTube subscribers as Chimeraland — 131,000 vs 49,500.
Reddit members
- Chimeraland
- —
- VRChat
- 242.1kUp 0.6%
VRChat currently has 242,108 subreddit members; no comparable data is tracked for Chimeraland.
How these estimates are made
Chimeraland
Chimeraland is showing no measurable concurrent players on Steam. Around 59k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 160k – 580k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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