Head to head
Chimeraland vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Chimeraland
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.8k | Up 0.3% |
| July 2026 | ~9.8k | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~95.3k | Down 0.6% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Chimeraland
- 0
- New World: Aeternum
- 508Up 3.3%
Chimeraland currently has 0 peak concurrent Steam players, while New World: Aeternum has 508.
Discord members
- Chimeraland
- 21.7kDown 0.3%
- New World: Aeternum
- 68.1kDown 1.5%
New World: Aeternum currently has about 3.1× as many Discord members as Chimeraland — 68,141 vs 21,735.
YouTube subscribers
- Chimeraland
- 48.9kUp 0.4%
- New World: Aeternum
- 146k
New World: Aeternum currently has about 3× as many YouTube subscribers as Chimeraland — 146,000 vs 48,900.
Reddit members
- Chimeraland
- —
- New World: Aeternum
- 305.9k
New World: Aeternum currently has 305,875 subreddit members; no comparable data is tracked for Chimeraland.
Twitch viewers
- Chimeraland
- —
- New World: Aeternum
- 18Down 18%
New World: Aeternum currently has 18 live Twitch viewers; no comparable data is tracked for Chimeraland.
How these estimates are made
Chimeraland
Chimeraland is showing no measurable concurrent players on Steam. Around 59k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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