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Head to head

ChilloutVR vs Star Stable

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
December 2012 · 14 years ago

Daily players

100 – 360
72 – 33k

Estimated players

6.4kUp 7.3%
46.3k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

ChilloutVRStar Stable

ChilloutVR

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.5kDown 1.7%
July 2026~6.6k

Star Stable

Average monthly estimated players
MonthEstimated playersChange
August 2026~46.3kUp 0.4%
July 2026~46.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ChilloutVR
37Down 9.8%
Star Stable

ChilloutVR currently has 37 peak concurrent Steam players; no comparable data is tracked for Star Stable.

Discord members

ChilloutVR
16.7kDown 0.7%
Star Stable

ChilloutVR currently has 16,710 Discord members; no comparable data is tracked for Star Stable.

Twitch viewers

ChilloutVR
0Down 100%
Star Stable
76Up 660%

ChilloutVR currently has 0 live Twitch viewers, while Star Stable has 76.

YouTube subscribers

ChilloutVR
514Down 0.6%
Star Stable
379kUp 0.3%

Star Stable currently has about 737× as many YouTube subscribers as ChilloutVR — 379,000 vs 514.

Reddit members

ChilloutVR
Star Stable
50.3kUp 1.6%

Star Stable currently has 50,293 subreddit members; no comparable data is tracked for ChilloutVR.

How these estimates are made

ChilloutVR

ChilloutVR is estimated to have 100 – 360 players a day. Around 59k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Star Stable

Star Stable is estimated to have 72 – 33k players a day. Around 30k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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