Head to head
ChilloutVR vs Hay Day
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
ChilloutVR
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.2k | Down 0.8% |
| September 2026 | ~6.3k | Down 3.6% |
| August 2026 | ~6.5k | Down 1.5% |
| July 2026 | ~6.6k | — |
Hay Day
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~361.6k | Up 0.8% |
| September 2026 | ~358.5k | Up 0.8% |
| August 2026 | ~355.6k | Up 1.3% |
| July 2026 | ~351k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ChilloutVR
- 29Down 15%
- Hay Day
- —
ChilloutVR currently has 29 peak concurrent Steam players; no comparable data is tracked for Hay Day.
Discord members
- ChilloutVR
- 16.4kDown 0.9%
- Hay Day
- —
ChilloutVR currently has 16,425 Discord members; no comparable data is tracked for Hay Day.
Twitch viewers
- ChilloutVR
- 0
- Hay Day
- 0Down 100%
ChilloutVR currently has 0 live Twitch viewers, while Hay Day has 0.
YouTube subscribers
- ChilloutVR
- 513Down 0.4%
- Hay Day
- 3.1mUp 1.0%
Hay Day currently has about 6043× as many YouTube subscribers as ChilloutVR — 3,100,000 vs 513.
Reddit members
- ChilloutVR
- —
- Hay Day
- 195.2kUp 1.8%
Hay Day currently has 195,203 subreddit members; no comparable data is tracked for ChilloutVR.
How these estimates are made
ChilloutVR
ChilloutVR is estimated to have 100 – 360 players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Hay Day
Hay Day is estimated to have 170 – 77k players a day. Around 57k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


