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Head to head

Chicken Invaders Universe vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2021 · 5 years ago
August 2021 · 5 years ago

Daily players

250 – 870
36k – 130k

Estimated players

729Down 0.3%
58.6kUp 3.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Chicken Invaders UniverseMir 4

Chicken Invaders Universe

Average monthly estimated players
MonthEstimated playersChange
August 2026~724Up 11%
July 2026~650

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~57kUp 3.0%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Chicken Invaders Universe
54Down 40%
Mir 4
13.1kUp 22%

Mir 4 currently has about 243× as many peak concurrent Steam players as Chicken Invaders Universe — 13,135 vs 54.

Twitch viewers

Chicken Invaders Universe
0
Mir 4
891Down 14%

Chicken Invaders Universe currently has 0 live Twitch viewers, while Mir 4 has 891.

YouTube subscribers

Chicken Invaders Universe
3kUp 1.7%
Mir 4
90.1kUp 0.2%

Mir 4 currently has about 30× as many YouTube subscribers as Chicken Invaders Universe — 90,100 vs 2,990.

Discord members

Chicken Invaders Universe
Mir 4
185.7kUp 0.2%

Mir 4 currently has 185,673 Discord members; no comparable data is tracked for Chicken Invaders Universe.

How these estimates are made

Chicken Invaders Universe

Chicken Invaders Universe is estimated to have 250 – 870 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 36k – 130k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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