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Head to head

Chicken Invaders Universe vs DayZ

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

Chicken Invaders UniverseDayZ

Chicken Invaders Universe

Average monthly estimated players
MonthEstimated playersChange
September 2026~728Up 0.4%
August 2026~725Up 12%
July 2026~650

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~195.8kUp 1.0%
August 2026~193.9kUp 12%
July 2026~173.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Chicken Invaders Universe
95Up 17%
DayZ
59.2kUp 27%

DayZ currently has about 624× as many peak concurrent Steam players as Chicken Invaders Universe — 59,243 vs 95.

Twitch viewers

Chicken Invaders Universe
0Down 100%
DayZ
5.9kUp 1.6%

Chicken Invaders Universe currently has 0 live Twitch viewers, while DayZ has 5,879.

YouTube subscribers

Chicken Invaders Universe
3kUp 2.0%
DayZ
136kUp 0.7%

DayZ currently has about 45× as many YouTube subscribers as Chicken Invaders Universe — 136,000 vs 3,040.

Discord members

Chicken Invaders Universe
DayZ
189.6kUp 1.0%

DayZ currently has 189,590 Discord members; no comparable data is tracked for Chicken Invaders Universe.

Reddit members

Chicken Invaders Universe
DayZ
560.2kUp 0.4%

DayZ currently has 560,157 subreddit members; no comparable data is tracked for Chicken Invaders Universe.

How these estimates are made

Chicken Invaders Universe

Chicken Invaders Universe is estimated to have 230 – 820 players a day. Around 88k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayZ

DayZ is estimated to have 130k – 480k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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