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Head to head

Chaos Metaverse vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
May 2020 · 6 years ago

Daily players

3 – 9
No population data

Estimated players

86Down 1.3%
35.2k

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Chaos MetaverseRaid Land

Chaos Metaverse

Average monthly estimated players
MonthEstimated playersChange
September 2026~88Down 2.2%
August 2026~90
July 2026~90—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.1kDown 0.2%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Chaos Metaverse
0
Raid Land
0

Chaos Metaverse currently has 0 peak concurrent Steam players, while Raid Land has 0.

Discord members

Chaos Metaverse
397Down 0.8%
Raid Land
163.6kUp 0.1%

Raid Land currently has about 412× as many Discord members as Chaos Metaverse — 163,635 vs 397.

YouTube subscribers

Chaos Metaverse
4
Raid Land
16.4k

Raid Land currently has about 4100× as many YouTube subscribers as Chaos Metaverse — 16,400 vs 4.

Reddit members

Chaos Metaverse
—
Raid Land
576Up 0.3%

Raid Land currently has 576 subreddit members; no comparable data is tracked for Chaos Metaverse.

How these estimates are made

Chaos Metaverse

Chaos Metaverse is estimated to have 3 – 9 players a day. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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