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Head to head

Chaos Battle vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
December 2022 · 4 years ago

Daily players

No population data
43k – 150k

Estimated players

35.3kDown 2.9%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Chaos BattleStalzone

Chaos Battle

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.2kUp 82%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Chaos Battle
Stalzone
7.4kDown 63%

Stalzone currently has 7,356 peak concurrent Steam players; no comparable data is tracked for Chaos Battle.

Discord members

Chaos Battle
Stalzone
55.6kUp 5.4%

Stalzone currently has 55,554 Discord members; no comparable data is tracked for Chaos Battle.

Reddit members

Chaos Battle
Stalzone
3kDown 83%

Stalzone currently has 3,000 subreddit members; no comparable data is tracked for Chaos Battle.

Twitch viewers

Chaos Battle
Stalzone
257Down 97%

Stalzone currently has 257 live Twitch viewers; no comparable data is tracked for Chaos Battle.

YouTube subscribers

Chaos Battle
Stalzone
3.3kUp 5.9%

Stalzone currently has 3,250 YouTube subscribers; no comparable data is tracked for Chaos Battle.

How these estimates are made

Chaos Battle

Chaos Battle is showing no measurable concurrent players on Steam. Around 200 – 510 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 43k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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