Head to head
Chain Crisis vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Chain Crisis
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30 | |
| August 2026 | ~30 | |
| July 2026 | ~30 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126.1k | Down 1.6% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Chain Crisis
- 6
- Rec Room
- 72.9kUp 0.8%
Rec Room currently has about 12149× as many subreddit members as Chain Crisis — 72,895 vs 6.
YouTube subscribers
- Chain Crisis
- 290
- Rec Room
- 618kUp 0.5%
Rec Room currently has about 2131× as many YouTube subscribers as Chain Crisis — 618,000 vs 290.
Steam concurrent players
- Chain Crisis
- —
- Rec Room
- 111Down 2.6%
Rec Room currently has 111 peak concurrent Steam players; no comparable data is tracked for Chain Crisis.
Discord members
- Chain Crisis
- —
- Rec Room
- 196.2kUp 0.5%
Rec Room currently has 196,215 Discord members; no comparable data is tracked for Chain Crisis.
Twitch viewers
- Chain Crisis
- —
- Rec Room
- 5Up 67%
Rec Room currently has 5 live Twitch viewers; no comparable data is tracked for Chain Crisis.
How these estimates are made
Chain Crisis
Chain Crisis is estimated to have 0 – 230 players a day. Around 610 – 65k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rec Room
Rec Room is estimated to have 300 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


