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Head to head

Chain Crisis vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2021 · 5 years ago

Daily players

No population data
29k – 100k

Estimated players

30
56.8kDown 0.9%

Available on

  • Windows
  • Android
  • iOS

Platforms

—

Perspectives

—

Player activity

Smoothed estimated players over time.

Chain CrisisMir 4

Chain Crisis

Average monthly estimated players
MonthEstimated playersChange
October 2026~30
September 2026~30
August 2026~30
July 2026~30—

Mir 4

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.2kDown 1.0%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Chain Crisis
6
Mir 4
—

Chain Crisis currently has 6 subreddit members; no comparable data is tracked for Mir 4.

YouTube subscribers

Chain Crisis
290
Mir 4
89.9kDown 0.1%

Mir 4 currently has about 310× as many YouTube subscribers as Chain Crisis — 89,900 vs 290.

Steam concurrent players

Chain Crisis
—
Mir 4
11.1kDown 8.5%

Mir 4 currently has 11,139 peak concurrent Steam players; no comparable data is tracked for Chain Crisis.

Discord members

Chain Crisis
—
Mir 4
184.3kDown 1.2%

Mir 4 currently has 184,283 Discord members; no comparable data is tracked for Chain Crisis.

Twitch viewers

Chain Crisis
—
Mir 4
601Down 23%

Mir 4 currently has 601 live Twitch viewers; no comparable data is tracked for Chain Crisis.

How these estimates are made

Chain Crisis

Chain Crisis is estimated to have 0 – 230 players a day. Around 610 – 65k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mir 4

Mir 4 is estimated to have 29k – 100k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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