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Head to head

CasinoRPG vs Diablo IV

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2018 · 9 years ago
June 2023 · 3 years ago

Daily players

23 – 79
34k – 120k

Estimated players

40Down 2.5%
225.7kDown 0.7%

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation
  • Xbox

Perspectives

—

Player activity

Smoothed estimated players over time.

CasinoRPGDiablo IV

CasinoRPG

Average monthly estimated players
MonthEstimated playersChange
November 2026~41Down 2.4%
October 2026~42
September 2026~42
August 2026~42Up 20%
July 2026~35—

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
November 2026~224.8kDown 1.5%
October 2026~228.2kDown 2.0%
September 2026~232.9kUp 6.2%
August 2026~219.3kDown 0.6%
July 2026~220.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CasinoRPG
13Up 8.3%
Diablo IV
10.4kDown 69%

Diablo IV currently has about 801× as many peak concurrent Steam players as CasinoRPG — 10,414 vs 13.

Twitch viewers

CasinoRPG
0
Diablo IV
2kDown 38%

CasinoRPG currently has 0 live Twitch viewers, while Diablo IV has 1,956.

Reddit members

CasinoRPG
—
Diablo IV
1.5mUp 0.3%

Diablo IV currently has 1,498,374 subreddit members; no comparable data is tracked for CasinoRPG.

YouTube subscribers

CasinoRPG
—
Diablo IV
605k

Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for CasinoRPG.

How these estimates are made

CasinoRPG

CasinoRPG is estimated to have 23 – 79 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Diablo IV

Diablo IV is estimated to have 34k – 120k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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