Head to head
Casinolife Poker vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Casinolife Poker
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15 | Up 15% |
| July 2026 | ~13 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~299.2k | Down 0.5% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Casinolife Poker
- 0
- Sea of Thieves
- 3.2kDown 47%
Casinolife Poker currently has 0 peak concurrent Steam players, while Sea of Thieves has 3,171.
Discord members
- Casinolife Poker
- —
- Sea of Thieves
- 444.1kUp 0.2%
Sea of Thieves currently has 444,139 Discord members; no comparable data is tracked for Casinolife Poker.
Reddit members
- Casinolife Poker
- —
- Sea of Thieves
- 613.4kUp 0.3%
Sea of Thieves currently has 613,383 subreddit members; no comparable data is tracked for Casinolife Poker.
Twitch viewers
- Casinolife Poker
- —
- Sea of Thieves
- 2kDown 43%
Sea of Thieves currently has 2,005 live Twitch viewers; no comparable data is tracked for Casinolife Poker.
YouTube subscribers
- Casinolife Poker
- —
- Sea of Thieves
- 675kDown 0.1%
Sea of Thieves currently has 675,000 YouTube subscribers; no comparable data is tracked for Casinolife Poker.
How these estimates are made
Casinolife Poker
Casinolife Poker is showing no measurable concurrent players on Steam. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sea of Thieves
Sea of Thieves is estimated to have 12k – 44k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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