Head to head
CarX Street vs EverQuest II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.4k | Up 1.0% |
| September 2026 | ~53.9k | Up 2.4% |
| August 2026 | ~52.6k | Up 2.3% |
| July 2026 | ~51.4k | — |
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2k | Down 0.9% |
| September 2026 | ~2k | Up 0.2% |
| August 2026 | ~2k | Up 13% |
| July 2026 | ~1.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 375Down 54%
- EverQuest II
- 184Down 20%
CarX Street currently has about 2× as many peak concurrent Steam players as EverQuest II — 375 vs 184.
Twitch viewers
- CarX Street
- 23Down 69%
- EverQuest II
- 9Down 79%
CarX Street currently has about 2.6× as many live Twitch viewers as EverQuest II — 23 vs 9.
YouTube subscribers
- CarX Street
- 448kUp 2.1%
- EverQuest II
- 6.4k
CarX Street currently has about 70× as many YouTube subscribers as EverQuest II — 448,000 vs 6,400.
Reddit members
- CarX Street
- —
- EverQuest II
- 9.4kUp 0.6%
EverQuest II currently has 9,425 subreddit members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 2k – 6k players a day. Around 360k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest II
EverQuest II is estimated to have 490 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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