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Head to head

CarX Drift Racing Online vs Roco Kingdom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
March 2026 · 6 months ago

Daily players

4k – 12k
6 – 3k

Estimated players

28.1kUp 0.8%
—Down 50%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Browser
  • Windows
  • Android
  • iOS

Developers

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Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineRoco Kingdom

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.4kDown 0.2%
August 2026~28.4kDown 0.3%
July 2026~28.5k—

Roco Kingdom

Average monthly estimated players
MonthEstimated playersChange
September 2026~13Up 1200%
August 2026~1
July 2026~1—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
962Down 32%
Roco Kingdom
—

CarX Drift Racing Online currently has 962 peak concurrent Steam players; no comparable data is tracked for Roco Kingdom.

Discord members

CarX Drift Racing Online
75.3kUp 0.3%
Roco Kingdom
—

CarX Drift Racing Online currently has 75,258 Discord members; no comparable data is tracked for Roco Kingdom.

Twitch viewers

CarX Drift Racing Online
70Down 54%
Roco Kingdom
0Down 100%

CarX Drift Racing Online currently has 70 live Twitch viewers, while Roco Kingdom has 0.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 4k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Roco Kingdom

Roco Kingdom is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.