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Head to head

CarX Drift Racing Online vs Clash of Kings

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
April 2013 · 13 years ago

Daily players

4k – 13k
25 – 12k

Estimated players

28.5kDown 3.3%
160Up 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineClash of Kings

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.6kUp 0.4%
August 2026~28.4kDown 0.3%
July 2026~28.5k

Clash of Kings

Average monthly estimated players
MonthEstimated playersChange
September 2026~160
August 2026~160Up 0.6%
July 2026~159

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.3kUp 9.6%
Clash of Kings

CarX Drift Racing Online currently has 1,328 peak concurrent Steam players; no comparable data is tracked for Clash of Kings.

Discord members

CarX Drift Racing Online
75.2kUp 0.4%
Clash of Kings

CarX Drift Racing Online currently has 75,207 Discord members; no comparable data is tracked for Clash of Kings.

Twitch viewers

CarX Drift Racing Online
85Down 8.6%
Clash of Kings
0

CarX Drift Racing Online currently has 85 live Twitch viewers, while Clash of Kings has 0.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 4k – 13k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Clash of Kings

Clash of Kings is estimated to have 25 – 12k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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