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Head to head

Cartoon Strike vs Diablo Immortal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 6 years ago
June 2022 · 4 years ago

Daily players

No population data
140 – 67k

Estimated players

112
72.1k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Cartoon StrikeDiablo Immortal

Cartoon Strike

Average monthly estimated players
MonthEstimated playersChange
September 2026~112Down 0.9%
August 2026~113Up 9.7%
July 2026~103

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.1kUp 0.1%
August 2026~72k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cartoon Strike
0Down 100%
Diablo Immortal

Cartoon Strike currently has 0 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

Reddit members

Cartoon Strike
39
Diablo Immortal
520.2kUp 0.2%

Diablo Immortal currently has about 13338× as many subreddit members as Cartoon Strike — 520,181 vs 39.

YouTube subscribers

Cartoon Strike
535Down 0.2%
Diablo Immortal
47.6k

Diablo Immortal currently has about 89× as many YouTube subscribers as Cartoon Strike — 47,600 vs 535.

Twitch viewers

Cartoon Strike
Diablo Immortal
14Down 44%

Diablo Immortal currently has 14 live Twitch viewers; no comparable data is tracked for Cartoon Strike.

How these estimates are made

Cartoon Strike

Cartoon Strike is showing no measurable concurrent players on Steam. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Diablo Immortal

Diablo Immortal is estimated to have 140 – 67k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.