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Head to head

Carrion Fields vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 1994 · 32 years ago
December 2016 · 10 years ago

Daily players

8 – 26
260 – 930

Estimated players

284Down 1.7%
77.5k

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows

Perspectives

Developers

—
—

Publishers

—
—

Player activity

Smoothed estimated players over time.

Carrion FieldsZula

Carrion Fields

Average monthly estimated players
MonthEstimated playersChange
October 2026~285
September 2026~285Down 1.0%
August 2026~288Down 0.3%
July 2026~289—

Zula

Average monthly estimated players
MonthEstimated playersChange
October 2026~77.5kDown 0.1%
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Carrion Fields
3Up 50%
Zula
105Up 8.2%

Zula currently has about 35× as many peak concurrent Steam players as Carrion Fields — 105 vs 3.

Discord members

Carrion Fields
1.1kDown 1.5%
Zula
1.4kUp 0.3%

Zula currently has about 1.3× as many Discord members as Carrion Fields — 1,354 vs 1,082.

Twitch viewers

Carrion Fields
—
Zula
2Down 60%

Zula currently has 2 live Twitch viewers; no comparable data is tracked for Carrion Fields.

YouTube subscribers

Carrion Fields
—
Zula
764k

Zula currently has 764,000 YouTube subscribers; no comparable data is tracked for Carrion Fields.

How these estimates are made

Carrion Fields

Carrion Fields is estimated to have 8 – 26 players a day. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 260 – 930 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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