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Head to head

CardLife vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 8 years ago
July 2024 · 2 years ago

Daily players

3 – 9
79k – 280k

Estimated players

494
328.3kUp 1.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

CardLifeOnce Human

CardLife

Average monthly estimated players
MonthEstimated playersChange
September 2026~494Up 0.2%
August 2026~493
July 2026~493

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~315.5kUp 7.1%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CardLife
1
Once Human
32.8kUp 117%

Once Human currently has about 32828× as many peak concurrent Steam players as CardLife — 32,828 vs 1.

Reddit members

CardLife
237Up 0.4%
Once Human
115.9kUp 11%

Once Human currently has about 489× as many subreddit members as CardLife — 115,905 vs 237.

Twitch viewers

CardLife
0
Once Human
3.6kUp 27%

CardLife currently has 0 live Twitch viewers, while Once Human has 3,635.

YouTube subscribers

CardLife
1.6k
Once Human
333kUp 2.5%

Once Human currently has about 212× as many YouTube subscribers as CardLife — 333,000 vs 1,570.

Discord members

CardLife
Once Human
812.5kUp 4.7%

Once Human currently has 812,468 Discord members; no comparable data is tracked for CardLife.

How these estimates are made

CardLife

CardLife is estimated to have 3 – 9 players a day. Around 74k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Once Human

Once Human is estimated to have 79k – 280k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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