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Head to head

Candy Sugar Kingdom vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2010 · 16 years ago
July 2024 · 2 years ago

Daily players

No population data
50k – 180k

Estimated players

297.7kUp 6.6%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Candy Sugar KingdomOnce Human

Candy Sugar Kingdom

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Once Human

Average monthly estimated players
MonthEstimated playersChange
August 2026~292.9kUp 0.1%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Candy Sugar Kingdom
Once Human
15kDown 7.4%

Once Human currently has 14,983 peak concurrent Steam players; no comparable data is tracked for Candy Sugar Kingdom.

Discord members

Candy Sugar Kingdom
Once Human
773.5kDown 0.7%

Once Human currently has 773,477 Discord members; no comparable data is tracked for Candy Sugar Kingdom.

Reddit members

Candy Sugar Kingdom
Once Human
106kUp 3.2%

Once Human currently has 105,951 subreddit members; no comparable data is tracked for Candy Sugar Kingdom.

Twitch viewers

Candy Sugar Kingdom
Once Human
6.4kUp 126%

Once Human currently has 6,438 live Twitch viewers; no comparable data is tracked for Candy Sugar Kingdom.

YouTube subscribers

Candy Sugar Kingdom
Once Human
326kUp 0.3%

Once Human currently has 326,000 YouTube subscribers; no comparable data is tracked for Candy Sugar Kingdom.

How these estimates are made

Candy Sugar Kingdom

Not enough data collected to estimate this game yet.

Once Human

Once Human is estimated to have 50k – 180k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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