Head to head
Call of War vs Fallout 76
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Call of War
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10.7k | Up 0.6% |
| August 2026 | ~10.7k | Down 0.6% |
| July 2026 | ~10.7k | — |
Fallout 76
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~113.2k | Up 0.8% |
| August 2026 | ~112.3k | Down 0.5% |
| July 2026 | ~112.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Call of War
- 181Down 43%
- Fallout 76
- 7.3kDown 16%
Fallout 76 currently has about 41× as many peak concurrent Steam players as Call of War — 7,331 vs 181.
Discord members
- Call of War
- 35.5k
- Fallout 76
- 106.3kUp 0.5%
Fallout 76 currently has about 3× as many Discord members as Call of War — 106,278 vs 35,491.
Reddit members
- Call of War
- 18.9kUp 1.2%
- Fallout 76
- 593.1kUp 0.5%
Fallout 76 currently has about 31× as many subreddit members as Call of War — 593,076 vs 18,885.
Twitch viewers
- Call of War
- 0
- Fallout 76
- 508Down 49%
Call of War currently has 0 live Twitch viewers, while Fallout 76 has 508.
YouTube subscribers
- Call of War
- —
- Fallout 76
- 30.9kDown 0.3%
Fallout 76 currently has 30,900 YouTube subscribers; no comparable data is tracked for Call of War.
How these estimates are made
Call of War
Call of War is estimated to have 770 – 3k players a day. Around 140k – 350k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fallout 76
Fallout 76 is estimated to have 18k – 65k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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