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Head to head

Bunnies vs Zombies vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2021 · 5 years ago

Daily players

No population data
30k – 110k

Estimated players

—
57.1kDown 1.0%

Available on

  • Windows
  • Android
  • iOS

Platforms

—

Perspectives

—

Player activity

Smoothed estimated players over time.

Bunnies vs ZombiesMir 4

Bunnies vs Zombies

Average monthly estimated players
MonthEstimated playersChange
October 2026—Down 100%
September 2026~1
August 2026~1
July 2026~1—

Mir 4

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.3kDown 0.9%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Bunnies vs Zombies
2Down 33%
Mir 4
186.5kUp 0.2%

Mir 4 currently has about 93232× as many Discord members as Bunnies vs Zombies — 186,463 vs 2.

Steam concurrent players

Bunnies vs Zombies
—
Mir 4
11.9kDown 11%

Mir 4 currently has 11,910 peak concurrent Steam players; no comparable data is tracked for Bunnies vs Zombies.

Twitch viewers

Bunnies vs Zombies
—
Mir 4
1.2kUp 39%

Mir 4 currently has 1,202 live Twitch viewers; no comparable data is tracked for Bunnies vs Zombies.

YouTube subscribers

Bunnies vs Zombies
—
Mir 4
90kDown 0.1%

Mir 4 currently has 90,000 YouTube subscribers; no comparable data is tracked for Bunnies vs Zombies.

How these estimates are made

Bunnies vs Zombies

Bunnies vs Zombies is estimated to have 0 – 3 players a day. Around 13 – 3k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mir 4

Mir 4 is estimated to have 30k – 110k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.