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Head to head

Bully Online vs The Legend of Pirates Online

VerdictBully Online has ~9.3× The Legend of Pirates Online's daily players (~3.9k vs ~420, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Status unknown
Released

Released

Unknown
September 2016 · 10 years ago

Est. daily players

~3.9k910 – 12kLow confidence · Last measured Nov 14, 2026
~42097 – 1.3kLow confidence · Last measured Nov 14, 2026

Available on

  • Linux
  • macOS
  • Windows

Platforms

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Developers

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Publishers

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Player activity

Estimated daily players (central estimate) for both games.

Bully OnlineThe Legend of Pirates Online

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

YouTube subscribers

Bully Online
256k
The Legend of Pirates Online
6.5k

Bully Online currently has about 39× as many YouTube subscribers as The Legend of Pirates Online — 256,000 vs 6,510.

How these estimates are made

Bully Online

We estimate that about 3,900 people play Bully Online on a typical day (most likely between 910 and 12,000), based on data from Nov 14, 2026. Around 600,000 accounts (between 210,000 and 1,400,000) have played it at some point. Bully Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

The Legend of Pirates Online

We estimate that about 420 people play The Legend of Pirates Online on a typical day (most likely between 97 and 1,300), based on data from Nov 14, 2026. Around 85,000 accounts (between 29,000 and 200,000) have played it at some point. The Legend of Pirates Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games