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Head to head

Bullet Yeeters vs Diablo Immortal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2025 · 1 year ago
June 2022 · 4 years ago

Daily players

3 – 9
160 – 76k

Estimated players

106Down 0.2%
72.2kUp 0.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Bullet YeetersDiablo Immortal

Bullet Yeeters

Average monthly estimated players
MonthEstimated playersChange
September 2026~107Down 0.9%
August 2026~108
July 2026~108

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.2kUp 0.2%
August 2026~72k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Bullet Yeeters
1
Diablo Immortal

Bullet Yeeters currently has 1 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

YouTube subscribers

Bullet Yeeters
631Down 0.3%
Diablo Immortal
47.8kUp 0.4%

Diablo Immortal currently has about 76× as many YouTube subscribers as Bullet Yeeters — 47,800 vs 631.

Reddit members

Bullet Yeeters
Diablo Immortal
521.4kUp 0.4%

Diablo Immortal currently has 521,432 subreddit members; no comparable data is tracked for Bullet Yeeters.

Twitch viewers

Bullet Yeeters
Diablo Immortal
98Up 326%

Diablo Immortal currently has 98 live Twitch viewers; no comparable data is tracked for Bullet Yeeters.

How these estimates are made

Bullet Yeeters

Bullet Yeeters is estimated to have 3 – 9 players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Diablo Immortal

Diablo Immortal is estimated to have 160 – 76k players a day. Around 46k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.