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Head to head

Broken Spell 2 vs Diablo Immortal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
June 2022 · 4 years ago

Daily players

No population data
150 – 71k

Estimated players

13
72.5kUp 0.2%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Broken Spell 2Diablo Immortal

Broken Spell 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~13Down 7.1%
August 2026~14Up 27%
July 2026~11

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.3kUp 0.3%
August 2026~72k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Broken Spell 2
0
Diablo Immortal

Broken Spell 2 currently has 0 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

Reddit members

Broken Spell 2
Diablo Immortal
522.9kUp 0.6%

Diablo Immortal currently has 522,918 subreddit members; no comparable data is tracked for Broken Spell 2.

Twitch viewers

Broken Spell 2
Diablo Immortal
12Down 71%

Diablo Immortal currently has 12 live Twitch viewers; no comparable data is tracked for Broken Spell 2.

YouTube subscribers

Broken Spell 2
Diablo Immortal
47.9kUp 0.6%

Diablo Immortal currently has 47,900 YouTube subscribers; no comparable data is tracked for Broken Spell 2.

How these estimates are made

Broken Spell 2

Broken Spell 2 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Diablo Immortal

Diablo Immortal is estimated to have 150 – 71k players a day. Around 45k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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