Head to head
Broke Protocol vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Broke Protocol
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.4k | Up 1.6% |
| September 2026 | ~1.4k | Down 0.6% |
| August 2026 | ~1.4k | Up 20% |
| July 2026 | ~1.1k | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~161.1k | Down 0.6% |
| September 2026 | ~162k | |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Broke Protocol
- 6Down 50%
- Palia
- 5.1kDown 38%
Palia currently has about 849× as many peak concurrent Steam players as Broke Protocol — 5,092 vs 6.
Discord members
- Broke Protocol
- 4.7kDown 0.4%
- Palia
- 465.7kDown 0.2%
Palia currently has about 99× as many Discord members as Broke Protocol — 465,657 vs 4,693.
Twitch viewers
- Broke Protocol
- 0
- Palia
- 443Down 58%
Broke Protocol currently has 0 live Twitch viewers, while Palia has 443.
Reddit members
- Broke Protocol
- —
- Palia
- 172kUp 0.9%
Palia currently has 171,967 subreddit members; no comparable data is tracked for Broke Protocol.
YouTube subscribers
- Broke Protocol
- —
- Palia
- 64.2kUp 0.2%
Palia currently has 64,200 YouTube subscribers; no comparable data is tracked for Broke Protocol.
How these estimates are made
Broke Protocol
Broke Protocol is estimated to have 18 – 62 players a day. Around 76k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 13k – 46k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


