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Head to head

BR1: Infinite vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2022 · 4 years ago

Daily players

No population data
6k – 21k

Estimated players

8.9kDown 2.3%
91.3kDown 1.8%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

BR1: InfiniteFoxhole

BR1: Infinite

Average monthly estimated players
MonthEstimated playersChange
September 2026~9kUp 1.8%
August 2026~8.9kUp 5.1%
July 2026~8.5k

Foxhole

Average monthly estimated players
MonthEstimated playersChange
September 2026~95.6kDown 0.5%
August 2026~96kUp 18%
July 2026~81.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

BR1: Infinite
41kDown 0.8%
Foxhole
264.1kDown 0.3%

Foxhole currently has about 6.4× as many Discord members as BR1: Infinite — 264,099 vs 41,008.

YouTube subscribers

BR1: Infinite
1.8kUp 1.2%
Foxhole
26.2kUp 0.4%

Foxhole currently has about 15× as many YouTube subscribers as BR1: Infinite — 26,200 vs 1,750.

Steam concurrent players

BR1: Infinite
Foxhole
1.9kDown 38%

Foxhole currently has 1,907 peak concurrent Steam players; no comparable data is tracked for BR1: Infinite.

Reddit members

BR1: Infinite
Foxhole
109.7kUp 0.6%

Foxhole currently has 109,687 subreddit members; no comparable data is tracked for BR1: Infinite.

Twitch viewers

BR1: Infinite
Foxhole
69Down 85%

Foxhole currently has 69 live Twitch viewers; no comparable data is tracked for BR1: Infinite.

How these estimates are made

BR1: Infinite

BR1: Infinite is estimated to have 13 – 6k players a day. Around 7k – 640k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Foxhole

Foxhole is estimated to have 6k – 21k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.