Head to head
Boring Man: Online Tactical Stickman Combat vs Zula
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Boring Man: Online Tactical Stickman Combat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~546 | Up 20% |
| July 2026 | ~454 | — |
Zula
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~77.6k | |
| July 2026 | ~77.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Boring Man: Online Tactical Stickman Combat
- 5Down 38%
- Zula
- 103Down 8.8%
Zula currently has about 21× as many peak concurrent Steam players as Boring Man: Online Tactical Stickman Combat — 103 vs 5.
Discord members
- Boring Man: Online Tactical Stickman Combat
- —
- Zula
- 1.3kUp 1.7%
Zula currently has 1,341 Discord members; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
Twitch viewers
- Boring Man: Online Tactical Stickman Combat
- —
- Zula
- 5Up 25%
Zula currently has 5 live Twitch viewers; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
YouTube subscribers
- Boring Man: Online Tactical Stickman Combat
- —
- Zula
- 765k
Zula currently has 765,000 YouTube subscribers; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
How these estimates are made
Boring Man: Online Tactical Stickman Combat
Boring Man: Online Tactical Stickman Combat is estimated to have 15 – 53 players a day. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Zula
Zula is estimated to have 270 – 940 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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