Head to head
Boring Man: Online Tactical Stickman Combat vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Boring Man: Online Tactical Stickman Combat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~544 | Down 0.4% |
| August 2026 | ~546 | Up 20% |
| July 2026 | ~454 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~216k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Boring Man: Online Tactical Stickman Combat
- 8Up 14%
- VRChat
- 61.2kUp 10%
VRChat currently has about 7654× as many peak concurrent Steam players as Boring Man: Online Tactical Stickman Combat — 61,232 vs 8.
Discord members
- Boring Man: Online Tactical Stickman Combat
- —
- VRChat
- 418.4kUp 0.9%
VRChat currently has 418,428 Discord members; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
Reddit members
- Boring Man: Online Tactical Stickman Combat
- —
- VRChat
- 240.7kUp 0.6%
VRChat currently has 240,675 subreddit members; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
Twitch viewers
- Boring Man: Online Tactical Stickman Combat
- —
- VRChat
- 6.4kDown 8.7%
VRChat currently has 6,404 live Twitch viewers; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
YouTube subscribers
- Boring Man: Online Tactical Stickman Combat
- —
- VRChat
- 130kUp 1.6%
VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Boring Man: Online Tactical Stickman Combat.
How these estimates are made
Boring Man: Online Tactical Stickman Combat
Boring Man: Online Tactical Stickman Combat is estimated to have 10 – 35 players a day. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 140k – 490k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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