Head to head
Blood of Steel vs Royal Revolt II

Blood of Steel
~700 daily · 500 – 970
Last measured Nov 13, 2026

Royal Revolt II
~350 daily · 250 – 480
Last measured Nov 13, 2026
VerdictBlood of Steel has ~2× Royal Revolt II's daily players (~700 vs ~350, as of Nov 13, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Blood of Steel
- 147Up 2.1% past week
- Royal Revolt II
- 83Up 12% past week
Blood of Steel currently has about 1.8× as many peak concurrent Steam players as Royal Revolt II — 147 vs 83.
Discord members
- Blood of Steel
- 5kDown 0.2% past week
- Royal Revolt II
- —
Blood of Steel currently has 5,026 Discord members; no comparable data is tracked for Royal Revolt II.
YouTube subscribers
- Blood of Steel
- 645
- Royal Revolt II
- —
Blood of Steel currently has 645 YouTube subscribers; no comparable data is tracked for Royal Revolt II.
How these estimates are made
Blood of Steel
We estimate that about 700 people play Blood of Steel on a typical day (most likely between 500 and 970), based on data from Nov 13, 2026. Around 230,000 accounts (between 180,000 and 300,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Royal Revolt II
We estimate that about 350 people play Royal Revolt II on a typical day (most likely between 250 and 480), based on data from Nov 13, 2026. Around 22,000 accounts (between 17,000 and 28,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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From the same developers or publishers.


