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Head to head

Blood Oath: When the Sword Rises vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
June 2016 · 10 years ago

Daily players

No population data
190 – 670

Estimated players

21
123.6kDown 4.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Blood Oath: When the Sword RisesRec Room

Blood Oath: When the Sword Rises

Average monthly estimated players
MonthEstimated playersChange
October 2026~21
September 2026~21
August 2026~21
July 2026~21—

Rec Room

Average monthly estimated players
MonthEstimated playersChange
October 2026~125.8kDown 0.5%
September 2026~126.5kDown 1.3%
August 2026~128.1kDown 0.5%
July 2026~128.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Blood Oath: When the Sword Rises
206
Rec Room
619kUp 0.7%

Rec Room currently has about 3005× as many YouTube subscribers as Blood Oath: When the Sword Rises — 619,000 vs 206.

Steam concurrent players

Blood Oath: When the Sword Rises
—
Rec Room
76Down 33%

Rec Room currently has 76 peak concurrent Steam players; no comparable data is tracked for Blood Oath: When the Sword Rises.

Discord members

Blood Oath: When the Sword Rises
—
Rec Room
196.7kUp 0.6%

Rec Room currently has 196,700 Discord members; no comparable data is tracked for Blood Oath: When the Sword Rises.

Reddit members

Blood Oath: When the Sword Rises
—
Rec Room
73.1kUp 0.9%

Rec Room currently has 73,141 subreddit members; no comparable data is tracked for Blood Oath: When the Sword Rises.

Twitch viewers

Blood Oath: When the Sword Rises
—
Rec Room
3Up 50%

Rec Room currently has 3 live Twitch viewers; no comparable data is tracked for Blood Oath: When the Sword Rises.

How these estimates are made

Blood Oath: When the Sword Rises

Blood Oath: When the Sword Rises is estimated to have 2 – 840 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 190 – 670 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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