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Head to head

BlockMill vs Runescape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2023 · 3 years ago
January 2001 · 26 years ago

Daily players

0 – 55
7k – 24k

Estimated players

23Up 1.8%
105.7kDown 2.7%

Available on

  • Browser
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

BlockMillRunescape

BlockMill

Average monthly estimated players
MonthEstimated playersChange
September 2026~24
August 2026~24Up 4.3%
July 2026~23

Runescape

Average monthly estimated players
MonthEstimated playersChange
September 2026~108.3kUp 0.2%
August 2026~108.1kUp 1.2%
July 2026~106.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

BlockMill
100
Runescape
128kUp 1.6%

Runescape currently has about 1280× as many Discord members as BlockMill — 128,024 vs 100.

Reddit members

BlockMill
2
Runescape
403.8kUp 0.7%

Runescape currently has about 201876× as many subreddit members as BlockMill — 403,751 vs 2.

YouTube subscribers

BlockMill
13
Runescape
265k

Runescape currently has about 20385× as many YouTube subscribers as BlockMill — 265,000 vs 13.

Steam concurrent players

BlockMill
Runescape
2.6kDown 43%

Runescape currently has 2,600 peak concurrent Steam players; no comparable data is tracked for BlockMill.

Twitch viewers

BlockMill
Runescape
463Down 97%

Runescape currently has 463 live Twitch viewers; no comparable data is tracked for BlockMill.

How these estimates are made

BlockMill

BlockMill is estimated to have 0 – 55 players a day. Around 160 – 20k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Runescape

Runescape is estimated to have 7k – 24k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.