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Head to head

Bless Global vs Path of Titans

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2023 · 4 years ago
March 2020 · 6 years ago

Daily players

3 – 9
120 – 54k

Estimated players

7kDown 0.2%
74.3kDown 5.8%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Bless GlobalPath of Titans

Bless Global

Average monthly estimated players
MonthEstimated playersChange
August 2026~7k
July 2026~7k

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
August 2026~77.7kUp 16%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Bless Global
0
Path of Titans

Bless Global currently has 0 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

Discord members

Bless Global
34.6k
Path of Titans
220.9kUp 0.5%

Path of Titans currently has about 6.4× as many Discord members as Bless Global — 220,887 vs 34,570.

Twitch viewers

Bless Global
Path of Titans
133Up 56%

Path of Titans currently has 133 live Twitch viewers; no comparable data is tracked for Bless Global.

YouTube subscribers

Bless Global
Path of Titans
153kUp 0.7%

Path of Titans currently has 153,000 YouTube subscribers; no comparable data is tracked for Bless Global.

How these estimates are made

Bless Global

Bless Global is estimated to have 3 – 9 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Titans

Path of Titans is estimated to have 120 – 54k players a day. Around 33k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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