Head to head
Blade & Soul: Revolution vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Blade & Soul: Revolution
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~154 | |
| September 2026 | ~154 | |
| August 2026 | ~154 | |
| July 2026 | ~154 | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~65.9k | Down 1.1% |
| September 2026 | ~66.6k | |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Blade & Soul: Revolution
- 1.5k
- State of Survival
- —
Blade & Soul: Revolution currently has 1,540 YouTube subscribers; no comparable data is tracked for State of Survival.
Steam concurrent players
- Blade & Soul: Revolution
- —
- State of Survival
- 94Down 27%
State of Survival currently has 94 peak concurrent Steam players; no comparable data is tracked for Blade & Soul: Revolution.
Discord members
- Blade & Soul: Revolution
- —
- State of Survival
- 224.8kDown 0.5%
State of Survival currently has 224,798 Discord members; no comparable data is tracked for Blade & Soul: Revolution.
Twitch viewers
- Blade & Soul: Revolution
- —
- State of Survival
- 0
State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Blade & Soul: Revolution.
How these estimates are made
Blade & Soul: Revolution
Blade & Soul: Revolution is estimated to have 6 – 3k players a day. Around 3k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
State of Survival
State of Survival is estimated to have 380 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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