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Head to head

BlackShot vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
February 2017 · 10 years ago

Daily players

48 – 170
150k – 520k

Estimated players

4.9kDown 1.8%
216.5kDown 1.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

BlackShotVRChat

BlackShot

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.9kUp 1.7%
August 2026~4.8kUp 0.6%
July 2026~4.8k

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.9kDown 1.5%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BlackShot
21Up 11%
VRChat
59.3kDown 0.2%

VRChat currently has about 2826× as many peak concurrent Steam players as BlackShot — 59,345 vs 21.

Discord members

BlackShot
17.9kUp 0.7%
VRChat
417.7kUp 1.0%

VRChat currently has about 23× as many Discord members as BlackShot — 417,747 vs 17,852.

Twitch viewers

BlackShot
0Down 100%
VRChat
6.9kDown 6.0%

BlackShot currently has 0 live Twitch viewers, while VRChat has 6,903.

YouTube subscribers

BlackShot
7.5kUp 0.3%
VRChat
129kUp 0.8%

VRChat currently has about 17× as many YouTube subscribers as BlackShot — 129,000 vs 7,460.

Reddit members

BlackShot
VRChat
240.3kUp 0.7%

VRChat currently has 240,315 subreddit members; no comparable data is tracked for BlackShot.

How these estimates are made

BlackShot

BlackShot is estimated to have 48 – 170 players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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