Head to head
Black Squad vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Black Squad
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~9.8k | Down 0.2% |
| September 2026 | ~9.8k | Down 0.1% |
| August 2026 | ~9.8k | Up 0.5% |
| July 2026 | ~9.8k | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40.6k | Up 4.3% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Black Squad
- 291Up 15%
- Stalzone
- 20.7kUp 26%
Stalzone currently has about 71× as many peak concurrent Steam players as Black Squad — 20,714 vs 291.
Reddit members
- Black Squad
- 2.8k
- Stalzone
- 3.9kUp 8.0%
Stalzone currently has about 1.4× as many subreddit members as Black Squad — 3,938 vs 2,812.
Twitch viewers
- Black Squad
- 2Up 100%
- Stalzone
- 4.2kUp 141%
Stalzone currently has about 2097× as many live Twitch viewers as Black Squad — 4,193 vs 2.
YouTube subscribers
- Black Squad
- 12.2k
- Stalzone
- 3.7kUp 3.4%
Black Squad currently has about 3.3× as many YouTube subscribers as Stalzone — 12,200 vs 3,680.
Discord members
- Black Squad
- —
- Stalzone
- 59kUp 1.2%
Stalzone currently has 58,992 Discord members; no comparable data is tracked for Black Squad.
How these estimates are made
Black Squad
Black Squad is estimated to have 630 – 2k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 60k – 210k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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