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Head to head

BitCraft Online vs Tibia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2025 · 1 year ago
January 1997 · 30 years ago

Daily players

2k – 7k
240 – 110k

Estimated players

30.5kDown 3.6%
9.4kUp 0.2%

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

BitCraft OnlineTibia

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.8kUp 20%
July 2026~25.7k

Tibia

Average monthly estimated players
MonthEstimated playersChange
August 2026~9.8kUp 1.2%
July 2026~9.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BitCraft Online
600Down 23%
Tibia

BitCraft Online currently has 600 peak concurrent Steam players; no comparable data is tracked for Tibia.

Discord members

BitCraft Online
102kDown 0.2%
Tibia

BitCraft Online currently has 101,974 Discord members; no comparable data is tracked for Tibia.

Reddit members

BitCraft Online
4.5kUp 0.3%
Tibia
59.1kUp 0.2%

Tibia currently has about 13× as many subreddit members as BitCraft Online — 59,136 vs 4,539.

Twitch viewers

BitCraft Online
22Down 44%
Tibia
10.7kUp 33%

Tibia currently has about 485× as many live Twitch viewers as BitCraft Online — 10,665 vs 22.

YouTube subscribers

BitCraft Online
16.5k
Tibia
19.3k

Tibia currently has about 1.2× as many YouTube subscribers as BitCraft Online — 19,300 vs 16,500.

How these estimates are made

BitCraft Online

BitCraft Online is estimated to have 2k – 7k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tibia

Tibia is estimated to have 240 – 110k players a day. Around 47k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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