Head to head
BitCraft Online vs Pax Dei
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | Down 1.5% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Pax Dei
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~23.7k | Up 0.6% |
| August 2026 | ~23.6k | Up 17% |
| July 2026 | ~20.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BitCraft Online
- 529Down 22%
- Pax Dei
- 1kDown 7.5%
Pax Dei currently has about 1.9× as many peak concurrent Steam players as BitCraft Online — 1,020 vs 529.
Discord members
- BitCraft Online
- 100.6kDown 0.9%
- Pax Dei
- 62.5kDown 1.5%
BitCraft Online currently has about 1.6× as many Discord members as Pax Dei — 100,576 vs 62,513.
Reddit members
- BitCraft Online
- 4.6kUp 0.6%
- Pax Dei
- 10.3kUp 0.4%
Pax Dei currently has about 2.2× as many subreddit members as BitCraft Online — 10,255 vs 4,589.
Twitch viewers
- BitCraft Online
- 34Down 69%
- Pax Dei
- 62Up 11%
Pax Dei currently has about 1.8× as many live Twitch viewers as BitCraft Online — 62 vs 34.
YouTube subscribers
- BitCraft Online
- 16.5k
- Pax Dei
- 14.7k
BitCraft Online and Pax Dei are nearly even on YouTube subscribers — 16,500 vs 14,700.
How these estimates are made
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pax Dei
Pax Dei is estimated to have 3k – 9k players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


