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Head to head

BitCraft Online vs Lost Epic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2025 · 1 year ago
July 2022 · 4 years ago

Daily players

2k – 6k
13 – 44

Estimated players

29kUp 0.5%
210

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation
  • Nintendo

Player activity

Smoothed estimated players over time.

BitCraft OnlineLost Epic

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~30kUp 17%
July 2026~25.7k

Lost Epic

Average monthly estimated players
MonthEstimated playersChange
August 2026~211Up 9.9%
July 2026~192

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BitCraft Online
512Down 34%
Lost Epic
3Down 40%

BitCraft Online currently has about 171× as many peak concurrent Steam players as Lost Epic — 512 vs 3.

Discord members

BitCraft Online
101.5kDown 1.0%
Lost Epic

BitCraft Online currently has 101,474 Discord members; no comparable data is tracked for Lost Epic.

Reddit members

BitCraft Online
4.6kUp 0.9%
Lost Epic

BitCraft Online currently has 4,559 subreddit members; no comparable data is tracked for Lost Epic.

Twitch viewers

BitCraft Online
32Down 75%
Lost Epic

BitCraft Online currently has 32 live Twitch viewers; no comparable data is tracked for Lost Epic.

YouTube subscribers

BitCraft Online
16.5k
Lost Epic
943

BitCraft Online currently has about 17× as many YouTube subscribers as Lost Epic — 16,500 vs 943.

How these estimates are made

BitCraft Online

BitCraft Online is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Epic

Lost Epic is estimated to have 13 – 44 players a day. Around 31k – 80k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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