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Head to head

Beetle Elf vs Runescape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2012 · 14 years ago
January 2001 · 26 years ago

Daily players

No population data
9k – 31k

Estimated players

2
107.4kUp 1.0%

Available on

  • Windows
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

Beetle ElfRunescape

Beetle Elf

Average monthly estimated players
MonthEstimated playersChange
August 2026~2
July 2026~2

Runescape

Average monthly estimated players
MonthEstimated playersChange
August 2026~107.9kUp 1.0%
July 2026~106.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Beetle Elf
Runescape
3.3kUp 29%

Runescape currently has 3,313 peak concurrent Steam players; no comparable data is tracked for Beetle Elf.

Discord members

Beetle Elf
Runescape
127.8kUp 2.4%

Runescape currently has 127,817 Discord members; no comparable data is tracked for Beetle Elf.

Reddit members

Beetle Elf
Runescape
402.8kUp 0.7%

Runescape currently has 402,827 subreddit members; no comparable data is tracked for Beetle Elf.

Twitch viewers

Beetle Elf
Runescape
1.2kUp 41%

Runescape currently has 1,171 live Twitch viewers; no comparable data is tracked for Beetle Elf.

YouTube subscribers

Beetle Elf
Runescape
265kUp 0.4%

Runescape currently has 265,000 YouTube subscribers; no comparable data is tracked for Beetle Elf.

How these estimates are made

Beetle Elf

Beetle Elf is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Runescape

Runescape is estimated to have 9k – 31k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.