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Head to head

BattleRush vs Stumble Guys

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
September 2020 · 6 years ago

Daily players

3 – 9
7k – 23k

Estimated players

287Up 0.1%
469.5kUp 0.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Xbox
  • PlayStation
  • Nintendo

Player activity

Smoothed estimated players over time.

BattleRushStumble Guys

BattleRush

Average monthly estimated players
MonthEstimated playersChange
October 2026~287
September 2026~287
August 2026~287Up 20%
July 2026~240—

Stumble Guys

Average monthly estimated players
MonthEstimated playersChange
October 2026~469.8kUp 0.2%
September 2026~468.8kUp 0.1%
August 2026~468.3k
July 2026~468k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleRush
0Down 100%
Stumble Guys
2.7kDown 7.1%

BattleRush currently has 0 peak concurrent Steam players, while Stumble Guys has 2,728.

Discord members

BattleRush
—
Stumble Guys
779.5kUp 0.2%

Stumble Guys currently has 779,509 Discord members; no comparable data is tracked for BattleRush.

Twitch viewers

BattleRush
—
Stumble Guys
229Down 15%

Stumble Guys currently has 229 live Twitch viewers; no comparable data is tracked for BattleRush.

YouTube subscribers

BattleRush
—
Stumble Guys
2.9mUp 0.3%

Stumble Guys currently has 2,930,000 YouTube subscribers; no comparable data is tracked for BattleRush.

How these estimates are made

BattleRush

BattleRush is estimated to have 3 – 9 players a day. Around 69k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stumble Guys

Stumble Guys is estimated to have 7k – 23k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.