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Head to head

BattleRush vs DayZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
December 2018 · 8 years ago

Daily players

No population data
110k – 380k

Estimated players

287
186.9kDown 3.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

BattleRushDayZ

BattleRush

Average monthly estimated players
MonthEstimated playersChange
September 2026~287
August 2026~287Up 20%
July 2026~240

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~192.9kDown 0.5%
August 2026~193.9kUp 12%
July 2026~173.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleRush
0
DayZ
25.1kDown 49%

BattleRush currently has 0 peak concurrent Steam players, while DayZ has 25,144.

Discord members

BattleRush
DayZ
190.2kUp 0.8%

DayZ currently has 190,220 Discord members; no comparable data is tracked for BattleRush.

Reddit members

BattleRush
DayZ
560.9kUp 0.4%

DayZ currently has 560,889 subreddit members; no comparable data is tracked for BattleRush.

Twitch viewers

BattleRush
DayZ
2.6kDown 66%

DayZ currently has 2,625 live Twitch viewers; no comparable data is tracked for BattleRush.

YouTube subscribers

BattleRush
DayZ
136kUp 0.7%

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for BattleRush.

How these estimates are made

BattleRush

BattleRush is showing no measurable concurrent players on Steam. Around 69k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayZ

DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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