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Head to head

BattleBit Remastered vs Phantom Vice Auto

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
May 2026 · 3 months ago

Daily players

990 – 4k
0 – 66

Estimated players

55.2kDown 2.8%
11Up 23%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

BattleBit RemasteredPhantom Vice Auto

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
August 2026~58kDown 0.7%
July 2026~58.4k

Phantom Vice Auto

Average monthly estimated players
MonthEstimated playersChange
August 2026~10
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
391Up 29%
Phantom Vice Auto

BattleBit Remastered currently has 391 peak concurrent Steam players; no comparable data is tracked for Phantom Vice Auto.

Discord members

BattleBit Remastered
142.1kDown 0.7%
Phantom Vice Auto
35Up 2.9%

BattleBit Remastered currently has about 4060× as many Discord members as Phantom Vice Auto — 142,117 vs 35.

Twitch viewers

BattleBit Remastered
59Up 556%
Phantom Vice Auto

BattleBit Remastered currently has 59 live Twitch viewers; no comparable data is tracked for Phantom Vice Auto.

YouTube subscribers

BattleBit Remastered
14.1k
Phantom Vice Auto
23Up 28%

BattleBit Remastered currently has about 613× as many YouTube subscribers as Phantom Vice Auto — 14,100 vs 23.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 990 – 4k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Phantom Vice Auto

Phantom Vice Auto is estimated to have 0 – 66 players a day. Around 150 – 20k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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