Head to head
BattleBit Remastered vs Clash of Kings
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.7k | |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Clash of Kings
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~160 | |
| September 2026 | ~160 | |
| August 2026 | ~160 | Up 0.6% |
| July 2026 | ~159 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 139Down 53%
- Clash of Kings
- —
BattleBit Remastered currently has 139 peak concurrent Steam players; no comparable data is tracked for Clash of Kings.
Discord members
- BattleBit Remastered
- 137.7kDown 1.7%
- Clash of Kings
- —
BattleBit Remastered currently has 137,733 Discord members; no comparable data is tracked for Clash of Kings.
Twitch viewers
- BattleBit Remastered
- 6Up 100%
- Clash of Kings
- 0
BattleBit Remastered currently has 6 live Twitch viewers, while Clash of Kings has 0.
YouTube subscribers
- BattleBit Remastered
- 14k
- Clash of Kings
- —
BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for Clash of Kings.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 610 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Clash of Kings
Clash of Kings is estimated to have 25 – 12k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


