Head to head
BattleBit Remastered vs BlackShot
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~56.9k | Down 1.6% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
BlackShot
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5k | Up 1.5% |
| September 2026 | ~4.9k | Up 1.2% |
| August 2026 | ~4.8k | Up 0.6% |
| July 2026 | ~4.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 224Down 29%
- BlackShot
- 9Down 47%
BattleBit Remastered currently has about 25× as many peak concurrent Steam players as BlackShot — 224 vs 9.
Discord members
- BattleBit Remastered
- 139.5kDown 1.2%
- BlackShot
- 18kUp 1.1%
BattleBit Remastered currently has about 7.8× as many Discord members as BlackShot — 139,497 vs 17,980.
Twitch viewers
- BattleBit Remastered
- 2Down 71%
- BlackShot
- 0Down 100%
BattleBit Remastered currently has 2 live Twitch viewers, while BlackShot has 0.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- BlackShot
- 7.5kUp 0.1%
BattleBit Remastered currently has about 1.9× as many YouTube subscribers as BlackShot — 14,000 vs 7,460.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 690 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
BlackShot
BlackShot is estimated to have 55 – 190 players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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