Head to head
Battle Team vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Battle Team
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | |
| August 2026 | ~3 | |
| July 2026 | ~3 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~128.1k | |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Battle Team
- —
- Rec Room
- 111Up 217%
Rec Room currently has 111 peak concurrent Steam players; no comparable data is tracked for Battle Team.
Discord members
- Battle Team
- —
- Rec Room
- 195.6kUp 0.4%
Rec Room currently has 195,594 Discord members; no comparable data is tracked for Battle Team.
Reddit members
- Battle Team
- —
- Rec Room
- 72.5kUp 0.7%
Rec Room currently has 72,518 subreddit members; no comparable data is tracked for Battle Team.
Twitch viewers
- Battle Team
- —
- Rec Room
- 1Down 67%
Rec Room currently has 1 live Twitch viewers; no comparable data is tracked for Battle Team.
YouTube subscribers
- Battle Team
- —
- Rec Room
- 616kUp 0.3%
Rec Room currently has 616,000 YouTube subscribers; no comparable data is tracked for Battle Team.
How these estimates are made
Battle Team
Battle Team is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 360 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


