Head to head
Battle For Embolia vs Mystina: Remaster Online

Battle For Embolia
~180 daily · 67 – 520
Last measured Nov 8, 2026

Mystina: Remaster Online
~6.5k daily · 4.7k – 9.1k
Last measured Nov 8, 2026
VerdictMystina: Remaster Online has ~36× Battle For Embolia's daily players (~6.5k vs ~180, as of Nov 8, 2026). Battle For Embolia's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Battle For Embolia
- 21
- Mystina: Remaster Online
- 1.1k
Mystina: Remaster Online currently has about 53× as many peak concurrent Steam players as Battle For Embolia — 1,107 vs 21.
Discord members
- Battle For Embolia
- 2.4k
- Mystina: Remaster Online
- 2.6k
Battle For Embolia and Mystina: Remaster Online are nearly even on Discord members — 2,391 vs 2,636.
YouTube subscribers
- Battle For Embolia
- 8.3k
- Mystina: Remaster Online
- —
Battle For Embolia currently has 8,310 YouTube subscribers; no comparable data is tracked for Mystina: Remaster Online.
How these estimates are made
Battle For Embolia
We estimate that about 180 people play Battle For Embolia on a typical day (most likely between 67 and 520), based on data from Nov 8, 2026. Around 46,000 accounts (between 19,000 and 110,000) have played it at some point. Battle For Embolia is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Mystina: Remaster Online
We estimate that about 6,500 people play Mystina: Remaster Online on a typical day (most likely between 4,700 and 9,100), based on data from Nov 8, 2026. Around 34,000 accounts (between 12,000 and 79,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
