Head to head
Ball 2D vs Escape from Tarkov
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Ball 2D
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~112 | Up 0.9% |
| August 2026 | ~111 | Up 8.8% |
| July 2026 | ~102 | — |
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~387.5k | Down 4.5% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ball 2D
- 1
- Escape from Tarkov
- 16.3kDown 61%
Escape from Tarkov currently has about 16252× as many peak concurrent Steam players as Ball 2D — 16,252 vs 1.
YouTube subscribers
- Ball 2D
- 612Up 1.0%
- Escape from Tarkov
- 771kUp 0.1%
Escape from Tarkov currently has about 1260× as many YouTube subscribers as Ball 2D — 771,000 vs 612.
Discord members
- Ball 2D
- —
- Escape from Tarkov
- 558.7kUp 0.4%
Escape from Tarkov currently has 558,660 Discord members; no comparable data is tracked for Ball 2D.
Reddit members
- Ball 2D
- —
- Escape from Tarkov
- 1.2mUp 0.3%
Escape from Tarkov currently has 1,155,019 subreddit members; no comparable data is tracked for Ball 2D.
Twitch viewers
- Ball 2D
- —
- Escape from Tarkov
- 7kDown 90%
Escape from Tarkov currently has 7,033 live Twitch viewers; no comparable data is tracked for Ball 2D.
How these estimates are made
Ball 2D
Ball 2D is estimated to have 3 – 9 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Escape from Tarkov
Escape from Tarkov is estimated to have 82k – 290k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


