Head to head
Bagarre vs Diablo IV
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Bagarre
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~33 | Down 2.9% |
| October 2026 | ~34 | Up 13% |
| September 2026 | ~30 | Up 3.4% |
| August 2026 | ~29 | Down 3.3% |
| July 2026 | ~30 | — |
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~223.9k | Down 1.9% |
| October 2026 | ~228.2k | Down 2.0% |
| September 2026 | ~232.9k | Up 6.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Bagarre
- 134Up 3.9%
- Diablo IV
- —
Bagarre currently has 134 Discord members; no comparable data is tracked for Diablo IV.
Steam concurrent players
- Bagarre
- —
- Diablo IV
- 7.1kDown 79%
Diablo IV currently has 7,062 peak concurrent Steam players; no comparable data is tracked for Bagarre.
Reddit members
- Bagarre
- —
- Diablo IV
- 1.5mUp 0.3%
Diablo IV currently has 1,498,425 subreddit members; no comparable data is tracked for Bagarre.
Twitch viewers
- Bagarre
- —
- Diablo IV
- 1.2kDown 61%
Diablo IV currently has 1,211 live Twitch viewers; no comparable data is tracked for Bagarre.
YouTube subscribers
- Bagarre
- —
- Diablo IV
- 605k
Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for Bagarre.
How these estimates are made
Bagarre
Bagarre is estimated to have 0 – 130 players a day. Around 320 – 38k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Diablo IV
Diablo IV is estimated to have 26k – 92k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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