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Head to head

Avatar: Legends of the Arena vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2008 · 18 years ago
August 2021 · 5 years ago

Daily players

13 – 6k
27k – 96k

Estimated players

1
56.4k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Avatar: Legends of the ArenaMir 4

Avatar: Legends of the Arena

Average monthly estimated players
MonthEstimated playersChange
August 2026~3Down 40%
July 2026~5

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~56.5kUp 2.2%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Avatar: Legends of the Arena
0
Mir 4
1.1kDown 19%

Avatar: Legends of the Arena currently has 0 live Twitch viewers, while Mir 4 has 1,127.

Steam concurrent players

Avatar: Legends of the Arena
Mir 4
10.9kUp 1.0%

Mir 4 currently has 10,882 peak concurrent Steam players; no comparable data is tracked for Avatar: Legends of the Arena.

Discord members

Avatar: Legends of the Arena
Mir 4
185.2k

Mir 4 currently has 185,152 Discord members; no comparable data is tracked for Avatar: Legends of the Arena.

YouTube subscribers

Avatar: Legends of the Arena
Mir 4
90.1kUp 0.1%

Mir 4 currently has 90,100 YouTube subscribers; no comparable data is tracked for Avatar: Legends of the Arena.

How these estimates are made

Avatar: Legends of the Arena

Avatar: Legends of the Arena is estimated to have 13 – 6k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mir 4

Mir 4 is estimated to have 27k – 96k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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