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Head to head

Aurum Online vs PlaneShift

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
December 2002 · 24 years ago

Daily players

5 – 3k
3 – 9

Estimated players

84
396Down 0.6%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Publishers

—

Player activity

Smoothed estimated players over time.

Aurum OnlinePlaneShift

Aurum Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~84
September 2026~84
August 2026~84
July 2026~84—

PlaneShift

Average monthly estimated players
MonthEstimated playersChange
October 2026~396Up 0.8%
September 2026~393Down 1.5%
August 2026~399Down 0.5%
July 2026~401—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Aurum Online
835
PlaneShift
70

Aurum Online currently has about 12× as many subreddit members as PlaneShift — 835 vs 70.

Steam concurrent players

Aurum Online
—
PlaneShift
1Down 75%

PlaneShift currently has 1 peak concurrent Steam players; no comparable data is tracked for Aurum Online.

Discord members

Aurum Online
—
PlaneShift
819Down 2.3%

PlaneShift currently has 819 Discord members; no comparable data is tracked for Aurum Online.

Twitch viewers

Aurum Online
—
PlaneShift
0

PlaneShift currently has 0 live Twitch viewers; no comparable data is tracked for Aurum Online.

YouTube subscribers

Aurum Online
—
PlaneShift
1.6k

PlaneShift currently has 1,600 YouTube subscribers; no comparable data is tracked for Aurum Online.

How these estimates are made

Aurum Online

Aurum Online is estimated to have 5 – 3k players a day. Around 5k – 520k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

PlaneShift

PlaneShift is estimated to have 3 – 9 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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